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Showing posts from 2015

Steal this New Map

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After watching these videos , I started playing around and drawing up some topographical maps in photoshop. They aren't my typical style, but I think my first effort turned out pretty decent. So, here you go. Key up this map and use it for your game. The only thing I ask is that if you post it on your blog/Twitter/Google+/Facebook that you link back to here, or my Twitter , my Google+ , or my Facebook page . Have fun. The picture is quite large, so don't forget to zoom in to see the details. ......................................... Several people have inquired whether they could my maps in their commercial (for profit) projects. The answer is: No, you cannot use these maps for any commercial project. Read the creative commons copyright below. But, if you are a DIY RPG person, with little to no money, and really want to use one of the maps for something that you're working on, that might earn you a bit of money, let me know. We can talk, and if I like your ...

Time Keeps On Slippin' Slippin' Slippin'...

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Anyone who is a regular reader of this blog (there are at least 2 or 3 of you, right??) will notice a distinct lack of posts over the last 3 months or so.  If I were getting paid for this, I'm sure I would have been fired by now.  Between the holidays, work, and some other hobbies , I haven't had time to write.  In fact I haven't even had time to play any games.  So this brings up the point of this post: How do you find time to play? A couple of posts ago I talked about my new PBEM game.  It fell apart soon after that post.  I take a huge part of the blame for it, as I  tried to build intrigue and world events before I built any reason for the players to care for their characters.  I also didn't introduce the combat mechanics soon enough, so I think the players weren't sure how to react to events as they didn't know how easily they could die.  Beyond these issues though, was also just a lack of time on everyone's part.  At first eve...